On the plus side, the graphics, music, and sound effects are pretty awesome even now (5 years after release). Not sure if this is a bug or whether it is just overtuned.
Repetitive stress injury, anyone? - Constantly flipping back into menus to select usable items (there are very few configurable hotkeys) - Parrying feels like it just doesn't work a lot of the time, even if all you are doing is just sitting there trying to parry. For instance, repeatedly mashing a mouse button just doesn't work here. Consolisms that don't translate to PC are everywhere. Related: the game can't decide whether it wants to be played like an FPS or side-scroller - sometimes it expects you to move in screen space, sometimes in world space. Every non-trivial fight is two battles: one against the enemy, and the other against the camera. Even just running around it jitters back and forth constantly, and points me at walls randomly. Specifically - Really wonky camera - just when I try to line up a shot with the rocket launcher, it randomly 180s me. Maybe I am just not used to console ports, but this one feels poorly done, as if they just recompiled for Windows, slapped on some cursory mouse controls, and called it a day. Even just running around it jitters back and forth I'm surprised at all the positive reviews. I'm surprised at all the positive reviews. The graphics aren't ground-breaking, and still wouldn't be if you managed to take a time-machine to 4 years ago and showed it to everyone in 2010, but that's totally okay.
It's not like the textures will look any better on 1440p, 4K or whatever. I don't get why anyone would need over 1080p. Conclusion: It's a lot of fun and not a terrible port, optimized for the most part. Crappy keyboard + mouse support (not really a con for me). Mouse pointer comes in during random cutscenes. Game ignores my chosen refresh rate (60hz) and instead uses my highest (75hz), resulting in consistent jitters (fixed via 3rd party app that forces 60hz).
CONS: Frame-rate limit drops by 1 fps every hour or so, until a full restart (e.g. Game PROS: Over-the-top action, hack and slash gameplay, clean graphics, almost always 60 fps, epic boss fights, epic music during boss fights, interesting cutting mechanic in 'blade mode', cool story, plenty of cutscenes, fine 360 controller support and MSAA support.
There is an option reading "ZANGEKI" that will modify the amount of cuts you can make.PROS: Over-the-top action, hack and slash gameplay, clean graphics, almost always 60 fps, epic boss fights, epic music during boss fights, interesting cutting mechanic in 'blade mode', cool story, plenty of cutscenes, fine 360 controller support and MSAA support. "GRAPHIC OPTIONS" added to the OPTIONS Menu. Menu option added to the CHAPTER Menu enabling user to play only the Boss battles. Play all and any codec conversation scenes. "CUTSCENES" option added to the Main Menu. This new PC version includes all three DLC missions: Blade Wolf, Jetstream, and VR Missions, in addition to all customized body upgrades for Raiden, including: White Armor, Inferno Armor, Commando Armor, Raiden’s MGS4 body, and the ever-popular Cyborg Ninja. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who uses his High Frequency katana blade to cut through any thing that stands in his vengeful path!Ī huge success on both Xbox 360 and PlayStation3, METAL GEAR RISING: REVENGEANCE comes to PC with all the famed moves and action running within a beautifully-realised HD environment. About This Game Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience.